Shortcuts
and Essential Techniques for PWP
Transformation
Windows
Shift-click right/left from amount
slider, increases /
decreases amount 1/1024 of full scale.
Shift-click adds
control point to curves.
Ctrl-click deletes
control point.
Square
button (Select amount mask) to right of
amount slider: depressi shift, then while the left mouse button is
depressed,
sets amount to 0, releasing mouse button restores former value.
Shift-click when
starting a transformation sets it back to
default values.
Windows can be
resized.
When resizing a
preview window of a transformation, the
system may try to redraw the window over and over, delaying your
adjustment of
the window. A solution, but one that affects all programs, is to
uncheck the
box "show window contents while dragging" (My computer-Properties,
Advanced-Performance settings).
Clt-T brings
transformation window to top.
Insert key brings
next window to top.
Image Windows
PgUp / PgDown
scrolls vertically.
Home / End scrolls
horizontally.
Alt-Left mouse
allows dragging of image within window.
* (above 9 on the numeric keypad) zooms
in, and – (to right
of * and above +) zooms out.
Crop
Hold down shift when adjusting control
points to rotate cropping rectangle.
Advanced Sharpen
Noise Reduction: slider
below histogram: white full amount, black no amount,
gradient for soft transition.
Increase radius
till noise disappears, set treshold for
minimal loss of details.
Speck Removal: speck
size and threshold: set as low as possible.
Sharpen
Masks
Color Range: in
picture, click into area to be masked, contract, shift +left button
dragging
mouse around area expands range.
Using masks “live”
in transformations: select image, select
Mask build mask, make
the image active by clicking on its title, start desired transformation. The mask as it stands is already
selected.
Can now go back and forth modifying mask and seeing its effects.
Composite
Control points: when
at a high zoom factor: pressing the number keys (1,2,3...) scrolls
range, so
that point becomes visible.
Local
Contrast Enhancement (5 ways, increasing control, but increasingly
involved)
1. Unsharp mask,
radius 100 (on the order of the sizes of
objects), amount, 20-40%.
2. Blur with
radius on the order of the sizes of objects,
subtract 20-40% of this from original, restore normal intensity range
with
gray-brightness curve. (This is, in
fact the same as the USM procedure, #1, you just have more control.
3. Convert to 8
bit B&W, expand this to full range, use
this as mask of original with gray-brightness curve.
A good starting point for this is [0,0], [20,0], [80,100],
[100,100] with the black and white sliders at 50.
4. Filter
transformation, additive or subtractive, using the
image itself as the filter, exposure compensation ~1.12.
It may be good to use a midrange mask so as
to exclude blowing the highlights and sinking the shadows.
5. Den’s
three-tone procedure
See
http://www.ncplus.net/~birchbay/3tone/3tone.htm
Mask
shadows, midtones, highlights.
Highlight for example, using
brightness curve with points at [0,0], [b,0], [b+10.100], [100,100]. Blur with radius 35-100, subtract brightness
curve [0,100], [b-20,100], [b,0], [100,0], feather –2, feather + 2,
expand to
full range if necessary.
Similar procedure
for shadows
using a. Midtones, use a and b.
Brightness
adjustment
Highlights, use
HSL color space,
add control point at [50,50] move to between [50,40] and [50,30].
Shadows, use HSV
color space, move
[100,100 ]to left until halos form, typically about [70,100], then move
point
[12,30] for best contrast.
Midtones, use HSV
or RGB set
points [30,30] and [70,70], move to, e.g. [30,20], [70,80].
Glow-Glamour Effect
(diminishes fine details like skin blemishes, gives landscapes a dreamy
feel)
Brightness curve,
[0,0], [25, 55], [50, 80] in RGB
space.
Blur this,
gaussian radius 20, threshold 100, amount 100.
Use this as a
filter, subtractive, of the original image,
and adjust exposure compensation and amount.
Slightly more
complicated is to sequentially do two
brightness [0,0], [50, 65], [100, 100] transformations, then blur as
above and
then filter, subtractive, the output of the first brightness
transformation
using the blurred as a filter.
Lazlo Effect (enhances
fine details like skin blemishes)
Picture 1 - mask -
brightness curve – [0, 0], [50,20],
[100,100].
Mask - USM, amt.
100, radius 2, treshold 0, use 2 times.
Composite, with
mask, white 0, black 100, overlay 50 % grey
, operation: filter, or
Filter, with mask,
white 5, black 75 , subtractive, expo
comp 1.75, Filter 50 % grey.
Color instead of
grey gives colorcast in shadows.
Color Curves -
HSL, L curve [0,0], [40,25], [85,100],
[100,100], S curve [0,0], [50,60], [100,100].
Haze Reduction
Substitute
the R channel from RGB space for the V
channel in HSV space
Changing Black to Another
Color
Color/Correction
is good for colors except those near black. To
change black to some other color, create
a mask that using the Color Range mask, HSV space (all of H and S
selected
(white) and only the black end of V selected.
Use this mask with Composite, overlay in blend mode, where
you have
picked the desired color under the Select Solid Color.
Making Virtual Mats and
Frames
http://www.dl-c.com/discus/messages/5234/8289.html?1180109215
Pertinent Web Sites
ImageJ,
a fine and free image analysis program: http://rsb.info.nih.gov/ij/index.html.
A superb
and free program for stitching multiple
images together to form a panorama: http://hugin.sourceforge.net/. A number of front ends are available for
this, see: http://panotools.sourceforge.net/.
Sites with nice
galleries and/or tutorials on light,
vision, cameras, digital imaging, or digital processing:
http://www.clarkvision.com/index.html, http://www.sphoto.com/index.php,
http://www.ncplus.net/~birchbay/IMAGEsbyDEN.htm,
http://www.bobatkins.com/photography/technical/diffraction.html,
http://www.normankoren.com/,
http://www.cambridgeincolour.com/
http://www.pbase.com/rwalkernm/pwp
http://www.cee.hw.ac.uk/hipr/html/hipr_top.html